

work at the various attractions, and even hire mascots to entertain guests. Up in Global Settings there are four types of Collision you can disable, check all of them.Īfter that, starting as deep as you can, you can build a coaster pretty much 625 meters high. If youre familiar with the Roller Coaster Tycoon franchise, you might have. In Options (the gear graphic in the upper right corner) > Settings button > Game tab > scroll down to the Local Park Settings, one of them is Disable Track limits, make sure it's checked. Got anymore ideas Let me knowJoin (YouTube Membership. In the Scenario Editor open Edit Scenario (the pencil & ruler graphic near the upper right corner) > Park tab > Edit park dimension and guest spawn points button > in the Adjust Park Boundary panel increase the Height to its max (625 meters, if you put in anything higher it'll default to that). I built another planet coaster roller coaster that went into space and it was a brilliant experiment. That having been said, the game (Windows version, I don't know about Mac or consoles) has two physical restrictions on coaster height, one on the coaster (different depending on what type it is) and one on the park.

Everything else is ParkLife or vanilla props.įine Road Anarchy 2 if you get "Space already occupied" error.The game will detect potentially lethal conditions (usually high-Gs) during testing, and the guest brain knows the testing results, so most guests will refuse to ride a coaster that's too dangerous. Only 2 prop dependencies which can be skipped if desired the quay staircase for accessing the entrance/exit door to Batman the Ride and the Batmobile prop (delete the Batmobile police vehicle from that workshop folder if you don't want it driving around). Even added a little Batmobile to the Batman ride for authenticity lol.Īlter stats to your own liking in-game with Customize It! Extended YouTube 0:00 / 17:56 What Can This Planet Coaster Mod Do JLW Games 8.41K subscribers 8.1K views 1 year ago Let's showcase everything the no tack limits mod can do in Planet Coaster It. So I just converted all of them to Amusement Park modules for ParkLife (ParkBuildingAI) their services are now handled through the park gates and only require pathside access instead of roadside.Īlso standardized stats for the set, added amusement park tiles, queue fence lines for entrance and exit, hang out markers (to attract people and mascots), door markers, lights, trash cans, amusement park fencing around the coasters for safety, and most importantly renamed them to roller coasters similar to those from my closest Six Flags theme park, Great America near Chicago. Unfortunately 4 out of 5 roller coasters on the workshop are MonumentAI rather than ParkAI, thus Parkfy mod doesn't work on them.
